![]() ![]() You only want to have a look at your buttons. So you’d click edit, or you could choose any random one to get the binding page to open up and. I had an index, so I manually chose the fifth one. To make it work with the Vive, because I don’t think it automatically selects the binding for it, click 5 controllers, which should be selected automatically if you’re already using the Vive. The playspace mover you just clicked plus is right-hand space, drag space, right-hand space drag. If you wanted to change it to another button, for example, a B button, all you had to do was press the B button. However, I believe it is ideal for keeping it as a button that you push and hold to move the controller. However, if you wanted it to be a toggle button, you would just click this small pencil icon and transform it into a toggle button. To move your playspace, simply click and hold A while moving your controller. Move this window out of the way, or we can minimize it for the time being, OK? So, with this binding, the playspace mover is bound to a button, and it has a clickable button. You could edit this binding by clicking the Edit button. You don’t see it under that if you see it under the community bindings.īecause it does not always assign a binding, you should click any community bindings. Last year, I shared my own binding, which you could download. Now, I’m not sure about the index controllers, but let’s say I want to build up to something like an oculous. You could also do this in VR, but it may be quicker to do it on your desktop, so once this is open, go down to the bottom and select advanced settings. The simplest method is just to select show on advanced settings here. You want to head over to the controllers now. On this Steam VR window, you may access the hamburger menu by clicking here. However, in order for it to operate with its controllers, you must first go to settings. So we merely installed as advanced options, which includes a playspace mover as well as a slew of other capabilities. So the next step is to get the playspace mover to really operate because that’s what we need to do first. Because I already have Steam VR open, reinstalling may result in an error. I already have it, so I’ll click OK you need to click, I agree. OK, now that it’s downloaded, you can open it by clicking on it. So, first and foremost, you should click this one. So, first, you’ll want to click on releases right here, and I’ll include a link to this video in the description. You can use Oculus with Steam VR, but not with their Oculus software. By the way, if you’re using Oculus, this won’t work. I’ll be back home tomorrow evening to try any of your suggestions.Hello, today I’ll show you how to set up a playspace mover for Steam VR. If there is an important setting that’s needed when using Space Calibrator and OVR Adv-space mover, I would love to know what I’m doing wrong. I can use VR FBT as normal, and everything looks good, but no matter how I setup the Index bindings, I can no longer move my playspace. I start by calibrating the two spaces using the quest & index Controller, exit steamvr and virtual Desktop and then re-open VD using hand tracking (with hand tracking disabled in VD) and then re-launch steamVR by using the index knuckles by menu button. Index headset: has DisplayPort cable disconnected, power and USB still connected (to use it’s Controller radios)ģx HTC 3.0 trackers and their radio dongle. ![]() stage tracking has made no change so far ![]() Right now I’m attempting it with the following equipment/settings: Note I am able to use OVR advanced settings to move my FBT’d playspace when I am using just SteamVR/Index tracking, 100% of the time, every time. I thought it just wasn’t possible until I was informed within VRChat that many users are able to set it up. When I use OpenVR space calibrator, I can calibrate the two different tracking methods, without issue, but I can no longer move or rotate my playspace. I’ve been trying to figure out how to utilize my Quest 2’s wireless capability with my index/HTC FBT setup for even better mobility in VRChat. ![]()
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